Sentinel Onslaught

You find a staff in the middle of the forest and must defend yourself against waves of enemies in this wave-based roguelite. However, the staff is cursed and every time you shoot, you damage yourself in the process. Manage your health and the countless enemies to survive. Choose which items you pick carefully as the enemies get stronger with each wave.

Tools:

  • Unity

  • Trello

  • GitHub

  • Visual Scripting

  • Google Suite

This game was developed as part of a university assignment for University of Falmouth’s Indie Game Development MA. The game was a solo project and was inspired by games such as Vampire Survivors and Risk of Rain 2, exploring how a “survivor” game would feel as an FPS.

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