Construct

Construct is a 3D puzzle platformer in which you must use abilities that you have found traversing the temple to explore deeper within. Through changing the material of objects you can make objects bouncy, heavy or float.

A foggy temple with overgrown wildlife.

Responsibilities Included:

  • Concept Creation and Ability Design

  • UI Design

  • Assisted and provided feedback on level design.

  • Assisted In programming the game

  • Polishing the game and bug-fixing

This project was part of a university assignment for University of Falmouth’s Indie Game Development MA. This project was created with the help of 5 team members. This game was created in Unity.

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