Construct
Construct is a 3D puzzle platformer in which you must use abilities that you have found traversing the temple to explore deeper within. Through changing the material of objects you can make objects bouncy, heavy or float.
Responsibilities Included:
Concept Creation and Ability Design
UI Design
Assisted and provided feedback on level design.
Assisted In programming the game
Polishing the game and bug-fixing
This project was part of a university assignment for University of Falmouth’s Indie Game Development MA. This project was created with the help of 5 team members. This game was created in Unity.